Free Online FBX Viewer
FBX is the exchange format of Autodesk tools, Mixamo, Unity and Unreal, and it usually needs a heavy desktop program to open. Drop an .fbx here to look at it from every side, play the animations it carries and check its size, units and polygon count before you import it anywhere. Textures packed into the file show up on their own; loose texture files can be added next to it.
How to use it
- 1
Open the FBX
Drop the .fbx on the viewer or click to browse. If the textures are separate files, select them together with the FBX.
- 2
Look around
Drag to rotate, scroll to zoom, right-drag to pan. Front, side and top buttons give straight views; Wireframe shows the polygons.
- 3
Play the animations
Every take in the file is listed. Pick one to play it, pause it, or go back to the rest pose.
- 4
Read the numbers
Triangles, vertices, meshes, bones, materials, size in the file unit and in metres. Save a GLB copy if you need one.
What to know before you convert
- Binary and ASCII FBX from version 7.0 (2011) onwards open here. Older 6.x files must be re-exported from a newer program first.
- Textures load when they are embedded in the FBX or selected alongside it. A texture path that points to a folder on someone else's computer cannot be followed, so that material stays plain.
- Materials are shown with a standard physically based shader. Renderer-specific materials (Arnold, V-Ray, Redshift) and shader graphs look simpler than in the original program.
- Skinned animation, morph targets and object animation play. Constraints, IK rigs, cameras and lights are not evaluated.
- The file stays in your browser. Very large scenes depend on your device memory; 100 MB is the upper limit.
Don't have a model?
Create one with AI from a photo, a sentence or a sketch. The generators use credits; this converter is free and stays in your browser.