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Free glTF and GLB Viewer

glTF is the standard 3D format for the web, games and AR. A .glb packs everything into one file; a .gltf usually comes with a .bin buffer and texture images next to it. Drop a .glb, or a .gltf together with its files (or all of them in a ZIP), and inspect the model: orbit around it, play its animations, switch to wireframe, and see each mesh with its triangle count and the model size.

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How to use it

  1. 1

    Add your files

    Drop a .glb, or select the .gltf with its .bin and texture files at once. A ZIP of the folder works too.

  2. 2

    Look around

    Drag to orbit, scroll or pinch to zoom, and right-drag to pan. Switch to wireframe to see the topology.

  3. 3

    Play animations

    If the model has animations, pick a clip and press play.

  4. 4

    Inspect

    Check triangle and vertex counts, materials, textures, bones, the mesh list and the bounding box.

What to know before you convert

  • A .gltf that points to separate files needs them added at the same time (or inside a ZIP). Missing textures are listed in a warning and those materials show their plain colour.
  • Files that reference web addresses are not fetched; everything is read from what you drop.
  • Very large scenes (hundreds of MB or many millions of triangles) can be slow on phones.
  • This is a viewer. To change format, use the glTF to GLB, glTF to OBJ or GLB to glTF converters.

Don't have a model?

Create one with AI from a photo, a sentence or a sketch. The generators use credits; this converter is free and stays in your browser.

Frequently Asked Questions

Drop it on the box above together with the .bin and image files from the same folder, or drop a ZIP of that folder. A .glb opens on its own because everything is inside it.
The .gltf names texture files that were not added. Select the image files together with the .gltf, or zip the whole folder and drop the ZIP.
Yes. Every animation clip in the file is listed; pick one to play, pause or loop it.
They hold the same data. glTF is JSON text that points to separate .bin and image files; GLB is the same thing packed into one binary file, which is easier to share.
No. The page reads the file and converts it inside your browser with the open-source three.js library. Nothing is sent to our servers, there is no account, and no credits are used. Closing the tab discards everything.