Free glTF and GLB Viewer
glTF is the standard 3D format for the web, games and AR. A .glb packs everything into one file; a .gltf usually comes with a .bin buffer and texture images next to it. Drop a .glb, or a .gltf together with its files (or all of them in a ZIP), and inspect the model: orbit around it, play its animations, switch to wireframe, and see each mesh with its triangle count and the model size.
How to use it
- 1
Add your files
Drop a .glb, or select the .gltf with its .bin and texture files at once. A ZIP of the folder works too.
- 2
Look around
Drag to orbit, scroll or pinch to zoom, and right-drag to pan. Switch to wireframe to see the topology.
- 3
Play animations
If the model has animations, pick a clip and press play.
- 4
Inspect
Check triangle and vertex counts, materials, textures, bones, the mesh list and the bounding box.
What to know before you convert
- A .gltf that points to separate files needs them added at the same time (or inside a ZIP). Missing textures are listed in a warning and those materials show their plain colour.
- Files that reference web addresses are not fetched; everything is read from what you drop.
- Very large scenes (hundreds of MB or many millions of triangles) can be slow on phones.
- This is a viewer. To change format, use the glTF to GLB, glTF to OBJ or GLB to glTF converters.
Don't have a model?
Create one with AI from a photo, a sentence or a sketch. The generators use credits; this converter is free and stays in your browser.