Convert STL to FBX
STL is the format of 3D printing, but game engines and animation tools work in FBX. This converter writes your STL as a binary FBX with the units and axes those tools expect, so a 3D-print model or a scan drops into Unity, Unreal, Blender or Maya at the right size and standing upright. Everything runs in your browser.
How to use it
- 1
Add your STL
Drop a binary or ASCII .stl on the box or click to pick it.
- 2
Check size and axis
STL numbers are usually millimetres, so the default turns them into FBX centimetres. Rotating Z-up to Y-up is on, which makes the model stand upright in engines.
- 3
Pick a colour
STL has no colour, so choose one for the FBX material. Smooth shading softens curved surfaces.
- 4
Download the FBX
One binary .fbx (FBX 7.4) with the mesh, normals and a material. Import it like any other FBX.
What to know before you convert
- STL holds only triangles. The FBX gets one mesh with a plain colour material and no UVs, textures, rig or animation.
- Very large STLs (millions of triangles) make large FBX files. Reduce the triangle count first if the model is for a game.
- The output is binary FBX 7.4, which current versions of Unity, Unreal, Blender, Maya, 3ds Max and Cinema 4D read. Old ASCII-only tools are not supported.
Don't have a model?
Create one with AI from a photo, a sentence or a sketch. The generators use credits; this converter is free and stays in your browser.