How to fix grey, unpainted spots after AI texturing

Auto texture with 4 views paints from four sides. Places none of those cameras can see, such as under the chin, inside the arms or the soles of the feet, can stay grey. You can fill them without disturbing the rest.

Next time, choose 6 or 8 views before you press Auto texture: the extra views aim at exactly these areas. See texture hidden areas with more views.

What you need

  • A model painted with Auto texture in the studio
  • 2 credits per extra view
  1. 1Find the grey spot

    Drag in the viewer or use Top and Bottom in the bar under it. Turn the model until the grey area faces you as squarely as you can.

    The view buttons Front, Right, Back, Left, Top and Bottom under the viewer
    Top and Bottom reach areas the four Auto views miss.
  2. 2Tick Only fill grey (unpainted) areas

    In box 3 Paint with AI, tick Only fill grey (unpainted) areas. The next paint changes only spots that have no paint yet.

  3. 3Press Paint this view

    Keep the same prompt and press Paint this view (2 credits). Repeat from other angles if more grey is left.

    Then untick the box again, so later paints can change painted areas too.

Tips

  • Want to change an area that is already painted but wrong? Brush over it with Select region instead.
  • A tiny grey spot inside an area of one colour can also be filled for free by hand: press Paint under Brush on the model, pick the Colour and brush over the spot. Seams between views are a job for the free Heal brush.
  • Not happy with a fill? Press Undo. See before/after and undo.

Try it now

Auto texture the Dragon sample, then fill what is left.

Open the dragon sample

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