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Minecraft Sphere Generator

Type a diameter and the tool builds a sphere layer by layer, with a numbered grid for each slice, the blocks in every layer and the total. Choose solid or hollow, or set a different width, height and depth for an ellipsoid. Turn the 3D preview to check the shape.

Loading the sphere generator...

How to build a sphere in Minecraft

  1. 1

    Set the diameter

    Type how many blocks across the sphere is. The layer count equals the diameter, and the total block count updates at once.

  2. 2

    Choose solid or hollow

    Hollow keeps a one-block shell and saves most of the blocks. Solid fills the inside, which you only need for statues and terrain.

  3. 3

    Step through the layers

    Move the layer slider from layer 1 at the bottom to the top. Each layer is a circle on the grid, with its row counts and block total.

  4. 4

    Build or copy the command

    Build the layers one at a time, or copy the WorldEdit //hsphere or //sphere command for odd sizes. The STL download is for 3D printing.

Minecraft sphere block counts

Layers and block counts for common sizes, worked out by the same code as the tool.

5 blocks across5 layers. Solid 81 blocks, hollow 54.
7 blocks across7 layers. Solid 179 blocks, hollow 98.
9 blocks across9 layers. Solid 389 blocks, hollow 186.
11 blocks across11 layers. Solid 739 blocks, hollow 278.
15 blocks across15 layers. Solid 1,791 blocks, hollow 530.
21 blocks across21 layers. Solid 4,945 blocks, hollow 1,082.
31 blocks across31 layers. Solid 15,515 blocks, hollow 2,382.

How a sphere becomes layers

Minecraft has no round blocks, so a sphere is built as a stack of flat circles. The middle layer is the widest circle, and the circles above and below it get smaller until the top and bottom layers, which are only a few blocks. The generator slices the sphere at the centre of each layer and keeps every block whose centre is inside the sphere, so the layers match each other and the shape is symmetric in all directions.

Use the layer slider to see each slice. The grid for a layer is the same kind of circle you would build with the circle generator, and the row counts tell you how many blocks go in each row. Because the sphere is symmetric, layer 3 matches layer 3 from the top, so you only need to work out half of the layers.

Hollow or solid?

Almost every sphere in a build should be hollow. A hollow shell keeps every block that touches the outside and removes the inside, so you can use it as a dome roof, a glass globe, a planet with a cave, or a room. The block counts in the chart show the difference: a solid sphere grows with the cube of its size, while the shell only grows with the square.

Pick solid when you want a solid planet or a statue head, or when you will carve the inside yourself. Cutting a hollow sphere by hand from a solid one wastes time, so choose the right option before you start. For a sphere that is wider than it is tall, turn off the perfect sphere option and enter a width, height and depth. The result is an ellipsoid, such as an egg or a flattened planet.

Building a large sphere without mistakes

Start from the middle layer, because it is the biggest circle and sets the size. Build it, then build the layer above and below, and work outward. Put a pillar through the centre to keep your place, and remove it at the end. For odd diameters the pillar is a single block; for even ones it is a 2 by 2 column.

The 3D preview can show the sphere up to a chosen layer, which is a handy check while you build. Each layer count is listed under the grid so you can tick them off. For very large spheres the WorldEdit command is quicker, but only odd diameters are possible with it, so the grid remains the reference for even ones.

Need a 3D model for something else?

Turn a text prompt or a photo into a 3D model with AI, or turn a Minecraft skin into a printable model. The shape tools on this page stay free.

More Minecraft shape tools

Minecraft sphere questions

Type the diameter above and build the layers from the bottom up using the grid. Or, for an odd size, copy the WorldEdit //hsphere or //sphere command that the tool writes.
The chart on this page lists common sizes, and the tool shows the exact total and the blocks in each layer for any size you type. Hollow spheres need far fewer than solid ones.
Yes. Tick Hollow shell and only the one-block outer layer is kept. The preview and the grid show the empty inside.
Yes. Turn off Perfect sphere and enter a separate width, height and depth to get an egg, a flattened planet or a tall capsule.
Blocks are cubes, so small spheres look rough. A diameter of 15 or more looks rounder. The tool keeps the sphere symmetric, so any roughness is the same on every side.
The tool makes solid shapes up to 128 blocks across. The 3D preview is capped so your device stays fast, but the grid and exports still cover the whole shape.
Yes. Download the STL, set the block size in millimetres, and the file keeps only the outer faces of the blocks and merges flat ones.

Minecraft is a trademark of its owners and is named here only to describe what the shapes are for. Not affiliated with Mojang or Microsoft.