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Minecraft Circle Generator

Type a diameter and the tool draws a Minecraft circle on a numbered grid, with the number of blocks in every row and the total. Choose a thin outline, a thick outline or a filled disc. The chart below lists common sizes, and you can save the grid as a PNG.

Loading the circle generator...

How to build a circle in Minecraft

  1. 1

    Choose the diameter

    Type how many blocks wide the circle must be. The block count updates as you type, so you can pick a size that fits your plot.

  2. 2

    Pick the style

    Thin outline for blocks that touch at corners, thick outline for blocks that touch along edges, or filled for a floor or disc.

  3. 3

    Read the rows

    The row list says how many blocks go in each row, centred. Because the circle is symmetric, build one quarter and copy it to the other three.

  4. 4

    Place the blocks

    Mark the centre, lay the rows from the grid, then check the edges against the diagram. For odd sizes you can also copy a WorldEdit command.

Minecraft circle chart

Block counts for common diameters, worked out by the same code as the tool. Use it to pick a size before you build.

5 blocks acrossThin outline 12 blocks, thick outline 16, filled 21. The top row is 3 blocks wide.
9 blocks acrossThin outline 24 blocks, thick outline 32, filled 69. The top row is 5 blocks wide.
11 blocks acrossThin outline 28 blocks, thick outline 40, filled 97. The top row is 5 blocks wide.
15 blocks acrossThin outline 40 blocks, thick outline 56, filled 177. The top row is 5 blocks wide.
21 blocks acrossThin outline 56 blocks, thick outline 80, filled 349. The top row is 7 blocks wide.
31 blocks acrossThin outline 84 blocks, thick outline 120, filled 749. The top row is 7 blocks wide.
41 blocks acrossThin outline 112 blocks, thick outline 160, filled 1313. The top row is 9 blocks wide.
64 blocks acrossThin outline 180 blocks, thick outline 252, filled 3228. The top row is 12 blocks wide.

Thin, thick or filled: which circle do you need?

A thin outline uses the fewest blocks. Its blocks touch at the corners wherever the curve steps diagonally, which gives a light, smooth look from a distance and is the usual choice for tall tower walls. A thick outline adds the blocks needed so every step touches along an edge. It costs more blocks but there are no diagonal gaps, which suits floors, rims and anything you want to look solid. The filled option is the whole disc, for round floors, roofs and platforms.

The grid shows each style in the same size, so you can switch and compare before you commit. The total changes at once, and the row list shows how many blocks one ring needs. For a tower, multiply the ring by its height. For a pond or a plaza, use the filled count and add the border.

Why odd and even diameters look different

An odd diameter, like 11 or 15, has one block at the exact centre. The top and bottom rows are centred on that block, and the circle is symmetric around it. That makes it easy to place a pillar, a torch or a fountain in the middle. An even diameter, like 12 or 16, has no middle block. The centre is a 2 by 2 square, and the circle is symmetric around the point between those four blocks.

Neither is more correct. Pick odd when you want a middle block. Pick even when the circle must line up with a two-block doorway or a wide path. The tool gives both, and the symmetry hint under the grid tells you which quarter to build and how to mirror it.

Building it fast and getting it right

Stand at the centre block, count out to the first row, and place the top row. Then work down the rows from the list, keeping the same centre. If you are building a big circle, place a few guide blocks first at the four extreme points, the top, bottom, left and right, then fill in the curve between them. The coordinates under the grid show the column and row of any block you point at, so you can check one cell at a time.

For a tall build, finish one ring, then copy it upward. Download the grid as a PNG and keep it beside the game window, or open it on a phone. The command copy button writes a WorldEdit //hcyl or //cyl line for the sizes it supports.

Need a 3D model for something else?

Turn a text prompt or a photo into a 3D model with AI, or turn a Minecraft skin into a printable model. The shape tools on this page stay free.

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Minecraft circle questions

Type the diameter above, pick thin, thick or filled, and build the rows from the grid. Mark the centre first, place the top row, then work down. Build one quarter and mirror it for the other three.
A thin circle has blocks that touch at corners and uses fewer blocks. A thick circle has blocks that touch along edges and uses more, but has no diagonal gaps. Both are round; thick looks heavier.
It depends on the size and style. The chart on this page lists common diameters, and the tool shows the exact total for any size you type, including the blocks in one ring.
Small circles have few blocks to work with, so the curve is rough. Larger sizes look rounder. Try a bigger diameter, or use the thick style if the thin one looks too spiky.
Yes. Even diameters have a 2 by 2 centre instead of one middle block. The tool draws them exactly and keeps them symmetric.
For odd sizes the tool writes a //hcyl or //cyl command. WorldEdit sizes are always odd, and its ring can differ from the thick outline, so the grid is the reference for even sizes.
The tool draws circles up to 256 blocks across. The grid shows large circles at a smaller zoom and the PNG export stays crisp.

Minecraft is a trademark of its owners and is named here only to describe what the shapes are for. Not affiliated with Mojang or Microsoft.