LOD Generator
What is an LOD? An LOD (level of detail) is a lighter copy of a 3D model that a game engine or viewer shows when the model is far away. LOD0 is the full model; LOD1, LOD2 and LOD3 have fewer triangles. Far objects then cost less to draw, and the swap is hard to see.
Drop one model to get the whole set: LOD0 to LOD5 with your textures and UVs kept, a preview of each level, and switch distances. Download one GLB per level or one GLB with every level inside. Nothing is uploaded.
How to generate LODs online
- 1
Drop your model
Drag a .glb, .gltf, .fbx, .obj, .ply or .stl onto the tool. For an OBJ, drop its .mtl and texture images with it so the colours come along.
- 2
Pick the levels
Choose a preset (game prop, hero asset or web viewer) or set 2 to 6 levels yourself, by percentage or by triangle count. Set how far the shape may change.
- 3
Check every level
Click through LOD0 to LODn, slide between two levels, turn on the wireframe, and play the distance demo to see each level swap in as the camera moves away.
- 4
Download
Get model_LOD0.glb to model_LODn.glb in one ZIP, or one GLB with every level as a node named _LOD0 to _LODn, ready for your engine or viewer.
Typical LOD ratios and switch distances
Each level keeps a share of LOD0's triangles. A simple rule for when to switch: show a level once the model fills less of the screen height than its share of triangles. These are starting points; check them in the preview and the distance demo.
| Level | Game prop | Hero asset | Web viewer | Switch when the model is |
|---|---|---|---|---|
| LOD0 | 100 % | 100 % | 100 % | Close up: the model as you made it |
| LOD1 | 50 % | 60 % | 40 % | Below about half the screen height |
| LOD2 | 25 % | 30 % | 15 % | Below about a quarter of the screen height |
| LOD3 | 10 % | 15 % | - | Small on screen: far away or in a crowd |
For a prop about 1 m across seen through a 60° camera, that puts LOD1 at about 1.7 m, LOD2 at about 3.5 m and LOD3 at about 8.7 m. The tool works these out for your model and puts them in the all-in-one GLB.
This page makes a whole set of levels for games and 3D viewers. To make one smaller STL file for 3D printing, use Reduce STL File Size. To look at a model first, open it in the 3D Model Viewer.
Need a game asset first? Make one from an image
Turn a picture into a textured 3D model, then bring it back here to make its LODs. Prefer to describe it? Make it from text. The AI tools use credits; this LOD generator does not.
More free 3D tools
LOD generator FAQ
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